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6 games ported to the iPhone and iPad, which were worse than the original
Most mobile gamers are wary of ported games, and this is not surprising. There are plenty of horrible ports wonderful games, and experience shows that spoil the game during its transfer to the mobile platform is not difficult.
Yesterday we published a list of games that have successfully gone through the adaptation of the platform iOS, and now came the turn of those who went porting more harm.
This game from Rockstar studio was popular on the PS2 and Xbox, but on iOS her spoiled unsuccessful management. To make amends for the problem with the management, the authors tried to make the game as simple as possible, in which your character is almost can not perish. As a result, only the true fans of the original will play it on your mobile device.
If you do not have another opportunity to play Bioshock – then play it on the iPhone, because this game certainly deserves attention. But, if you have other options, then stick to them. Mobile version of the famous game from 2K Games and loses the original schedule, and management. Without a controller, you can not get from her proper pleasure.
Jet Set Radio
This development of SEGA was designed for game console Dreamcast, and it would be better to stay there. iOS-port of this game shows us one of the least successful species on the touchscreen control. At the moment, there is no game in the App Store due to incompatibility with iOS 8, but the author is unlikely to return it.
Alone in the Dark
iOS-port once popular classics from Atari still seems creepy , but it is not about monsters scare you at every step. Visual parameters remake look dull, and the management is poor, so porting this game probably went in harm. At PS1 this game looked very good, but to control mechanics, players had some claim. iOS-port spoiled the whole picture – you have to fight not only the dinosaurs, but also failed to controls.
Fahrenheit: Indigo Prophecy Remastered
Remake of the famous game in 2005 by Aspyr Media made in cinematic style and tries to convey the atmosphere of adventure, mystery and unsolved crimes. But ten years of the original could not affect the perception of gamers this game – it still should not have to port.
Mega Man X
Studio Capcom recreated this game on PSP-version with the original 1993, but the port was not too successful. He suffers from a failure of the game mechanics and error in the field of graphics. Elements of the virtual control take up too much space, obscuring everything that happens on the screen – and this is perhaps the most significant drawback of the game.
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