Battlefield Hardline Review – Starring in your own police series




Battlefield Hardline went during the last year of ‘fun, but just had an update for Battlefield 4 should be’ to ‘still plays very differently and may have more right to exist than we thought. ” At least, so that went into our perception. All this time, Visceral Games own vision of what Battlefield Hardline had to be. Strange fact: despite the size of the franchise and the record of Visceral was Hardline initially but received lukewarm. And while that basic proposition – a Battlefield game by the creators of more Dead Space – should sound attractive enough.The reason we say that is obvious. The Dead Space games have always had a story. The game relies on single player and so the plot and the atmosphere is very important. Precisely that would be a reason to look forward to Battlefield Hardline. Battlefield is after a series that always, with the exception of the Bad Company games, almost exclusively have multiplayer. With Battlefield 4 DICE still ventured an attempt to add a single player adventure, but mostly stayed with one attempt. The end result was disappointing, and could not stand in the shadow of the single player experience that competitor Call of Duty fans dishes out annually. Even so, we find ourselves well in the choice of Electronic Arts Visceral once the chance to make a Battlefield game.

Yet it is not so that the wheel will Visceral reinvent. The studio used the clear by DICE foundations laid as a foundation for Hardline. It is not for nothing that we are, but also many other media and gamers, the similarities between Battlefield 4 and Battlefield Hardline early remarked. Yet Visceral adds something to it. So does the studio especially with the single player adventure – his familiar playground – but also for the multiplayer was the studio’s own ideas. Two of these are summarized in a few words: speed and strategy. Like in any Battlefield game are there in Hardline many vehicles, and those vehicles this time faster than they have ever been in Battlefield. Strategy stores make more choices. Each folder and each game mode there are multiple roads lead to Rome.

That basic ingredients were too “admire” in the various test phases that have gone through the game. If Visceral and EA are somewhere aware, then it is that nothing can go wrong with the launch of Battlefield Hardline, or in any case not as bad as with the release of Battlefield 4. Hence the many tests, all server problems are of course never be ruled out entirely: it also depends on crowds. Incidentally, all the testing has not established a bug and glitchvrij game; We arrived during the regular testing some graphic rarities against. Especially the way shot characters sometimes get into walls or floors disappear halfway is strange. Not interfere with your game fun, but still sin.


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