Be Stepped Eidos Montreal-founder: Square Enix must learn to sell games




Stephane D’Astous, the founder of Eidos Montreal, has resigned because of a disagreement between him and the management of Square Enix. According to D’Astous Square features a number of strong franchises, but the company is not able to sell the games.

The rift between D’Astous and Square Enix, which owns Eidos, has its origins in the disappointing results of the games that Square Enix have made. past financial year Although the publisher, Sleeping Dogs, Hitman: Absolution and Tomb Raider had three strong titles in the house, the publisher suffered a loss of over $ 136 million. According to D’Astous differed the management ideas of Square Enix and his own about how the ship was to be too much, which refloated joining forces was impossible.

“For me, content is king,” said D’Astous opposite Polygon. “I have every confidence in the development side of this story.” The founder of Eidos Montreal, which was responsible for Deus Ex: Human Revolution, however, and also working on Thief, had no confidence in the management of Square Enix. In the months before his resignation he had many discussions with the London headquarters of Square Enix, but that did not succeed.

“We are in a situation where we have some excellent games that much more could have been sold. We must seriously tackle., The publisher has to learn when it comes to selling games, certain lessons says D’Astous, who also in communication between Square Enix and development teams see a problem.

The resignation of D’Astous means that Eidos Montreal in the development of Thief must continue without the founder of the studio. This, however, little changes in the organization of the development: in an earlier reorganization D’Astous already moved to a role where he was going to focus on the cooperation between the various development studios of Square Enix more. David Anfossi, who was executive producer for Deus Ex: Human Revolution, took charge of the Eidos Montreal studio over.


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