Bungie stops cooperation with Activision and retains rights to Destiny

Jan

11

2019

Developer Bungie and publisher Activision stop the collaboration, where Bungie has stipulated that it can retain the rights to Destiny, the game in which the two collaborated. Bungie will give Destiny herself.

Bungie and Activision entered into a ten-year contract in 2010 for a game that was still unknown at that time, the rights of which would lie with Activision. Part of the deal was that Bungie would deliver a new part of the series or an extension every year. The latter requirement has always been a point of contention between the two parties, since Bungie wanted to spend more time developing the games and expansions. That led to a break. Bungie announces in a statement on its own website that the studio and the publisher have terminated the contract, whereby Bungie has stipulated that the rights come into the hands of Bungie. Destiny remains available through Battle.net, the Blizzard portal that is part of the Activision group.

In the statement, Bungie has praised Activision. The studio states that eight years ago it could not have given out a game like Destiny on its own, but that the market has now changed and it now has the chance to sell Destiny itself. Website Kotaku caught up with other sounds of Bungie employees. When the end of the deal was announced internally, loud cheers would have sounded and champagne would have been served.

It is not the first time that Bungie has ended the cooperation with a large party. The studio, which was founded in 1991, was bought by Microsoft in 2000, after which the studio would make Halo: Combat Evolved, which would be on the market at the same time as the first Xbox. In 2007 Bungie bought free, after which it could continue as an independent company. The rights to Halo stayed with Microsoft. Even then, cheers rose among the employees. Even then, the cooperation between studio and publisher was not completely flawless, according to insiders. Bungie is now working next to Destiny on an unknown new game, made possible by a major investment from the Chinese NetEase, which put 100 million dollars into the project.

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