Call of Duty: Black Ops III Review – Not quite differently in the future





Call of Duty: Black Ops III combines speed and a new, freer way of moving with the typical action that Call of Duty has been offering for years. That works fine in both the campaign and has had in the multiplayer, and delivers the best gameplay in the series in recent years: it was so fluent Call of Duty maybe never. However it is still familiarity and repetition asset, especially if you are new options in moving underutilized feel the core gameplay mostly very same as in previous years. In addition, the game visually lagging behind the best games at the moment, though opposite that everything runs stable at 60fps. That, and the presence of a few extra game modes accompanied Zombies and Freerun deserves compliments, but know the feeling of repetition does not disappear completely.

Current themes in story
New freerun movements
Many content
Stable at 60fps
Campaign fully playable in co-op


Lack of finesse in campaign
Core gameplay hardly changed
Graphic no high flyer
No new modes in multiplayer

Final Verdict
Tweakers zegt: 8
Price at time of publication: € 55, –
Available from: € 52.90
Tested version: Call of Duty Black Ops III, PlayStation 4
With Call of Duty: Black Ops III of the third volume in the series of Black Ops Treyarch. The US development studio has not said in so many words that put an end to this part of the series, but not overly complex assessment seems to indicate there. The series lets us see a fairly logical progression: from wars and missions in the past in the first Black Ops, for contemporary action and the immediate future in Black Ops II, and now the on sci-fi-like action in the third part. It could be that Treyarch three years makes the leap to the area with Black Ops, but otherwise this well be the last game with this name can be.


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