Computer beats man at strategy game Arimaa




A bot named Sharp defeated in the strategy game Arimaa last Saturday three strong human players during a contest in which the best two-of-three winner was chosen. Developer David Wu receives above $ 12,000 prize

The challenge is thus history become. The game Arimaa is a board game in 2003 was developed by Omar Syed after chess computer Deep Blue chess champion Garry Kasparov was defeated. The Challenge force until 2020. The first person, organization or company that could develop a program that allows three strong human players were defeated in three games, could take home the prize, provided the research paper submitted was. The program was run on a normal computer without special hardware.

The game was designed so that the rules are very simple, but difficult to master a computer. To play it is just a normal chessboard needed. The pieces are or silver or gold and consist of an elephant, a camel, two knights, two dogs, cats and two eight rabbits. Respectively, which can be replaced with standard chess pieces.

The difficulty of the game lies in the fact that there are more than 17,000 possible be set against thirty in chess. There may also be a maximum of four moves per turn to be done. All this with very simple rules, making it easy for humans but difficult for computers. It also makes no sense to take all possible openings in a computer, because there are more than 64 million ways to start the game. Also databases endgames meaningless because the game can end with all the pieces on the board.


In: Technology & Gadgets Asked By: [ Grey Star Level]

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