Dark Souls III Review – A challenging learning




In summary
Dark Souls III brings gamers a great end to a wonderful game series. The game, like its predecessors, quite difficult, and it is that aspect worldwide speaks so many gamers enormously. Some boss battles from the previous games are legendary, and Dark Souls III adds definitely some memorable fights to it. Moreover, all the action takes place in a beautifully designed game world is full of secrets to discover. The game brings some changes to the gameplay that make it even much more exciting fighting than before. However, there is no denying that Dark Souls III ‘simply’ building on what the previous games all went without making too startling innovations, and it is unfortunate that the game suffers from some graphical issues. Nevertheless, Dark Souls III is an excellent action-RPG, and certainly one of the better games of the year so far.

Nice and smooth gameplay
Beautiful game world
Boss Battles remain Highlights
Perseverance is rewarded
Many different fighting styles
Originality is a bit low
Frame drops and clipping
final Verdict
Tweakers zegt: 8,5
Price for publication: € 59.99
Available from: € 49.99
Tested version: Dark Souls III PlayStation 4
Grand Theft Auto V. Dragon Age: Inquisition. The Witcher III: Wild Hunt. What these games have in common? I’ve put in more time prior to the review than in almost any other game, at least when it comes to games that have appeared in the recent past. That illustrious trio has the past two weeks gained a companion. It proved a difficult, challenging, frustrating, time-consuming, but also educational, impressive and satisfying experience. In about seventy hours I completed my transition from acting rashly, panic touching softy to cool, calculating killing machine. Praise the Sun!

Dark Souls III is the final piece of the Souls series and should therefore be an ultimate farewell, obviously written by the men of From Software, led by director Hidetaka Miyazaki. These same people, including Miyazaki, were responsible for Demon’s- and Dark Souls, and also Bloodborne, which appeared under the banner of Sony. Dark Souls II was created under the direction of another director, and partly because of that game goes a bit like the odd man out. In this third part of the Dark Souls series is noticeable. The game seems at present especially in Demon’s Souls and Dark Souls on the first game, with the occasional touch of Bloodborne that. That will fans of the series, who speak the least generally about the second part, as music to the ears.

I myself do not belong to that group. Until Dark Souls III I never had the time or opportunity to delve too much for me in the series. With great difficulty I struggled through Dark Souls II and Bloodborne retrospect games without ever really understand, as I know now. That became clear when I crashed this time entirely on Dark Souls III. I would go for it. I would not know when to stop. I was determined to find that which thousands or millions of other gamers all those years saw in the games from From Software. And I found it. The way in which? I would have liked that it could be easier or less time consuming. But it does not work. Who is not familiar with how a game works Souls must first by biting the bullet. In my case it took the bullet least twenty hours.

Twenty hours? Jep. That is about the playing time which had passed at the moment at which a whole number of quarters began to fall, thanks to some tips from the outside. Through a series of “lessons” I understood the game better and better, and I understood more and more that would end my current quest to nothing. I was from the beginning designed to wrong choices. My character could actually nothing balanced well enough. I had the wrong items – items that could be vital to my character – sometimes stupidly sold small amounts of souls, still the main currency in the game. And thus? So I started again. Equipped with more knowledge about how the game works, towards a many times better gaming experience.

Next page
Lesson 1: A character is more than one class

1. The beginning of a long road
2. Lesson 1: A character is more than one class
3. Lesson 2: Items save your life
4. Lesson 3: Fight leather
5. Lesson 4: Explore the world
6. Lesson 5: enjoy
7. Conclusion

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