Deletes Nintendo Wii Vitality Sensor

Jul

7

2013

Four years after the first announcement at E3, Nintendo has been disconnected from its Wii Vitality Sensor project. The Wii accessory would already appear on the market in 2010, but is now also delay after adjustment.

At E3 2009 Nintendo CEO Satoru Iwata Wii Vitality Sensor already demonstrated: the sensor to a finger and slid would include emotions should be able to deduce from the blood flow in the finger. As a player gets a higher heart rate, the device would be able to measure that. Due to optical sensors That would have to give an extra dimension to playing games: the degree of nervousness in horror games or the degree of relaxation during other games could be used in the games.

Wii Vitality Sensor Nintendo, the sensor has been tested on a large scale within the company, and came to the conclusion that the Vitality Sensor does not work reliably enough to be. Introduced as a commercial product The device would in only nine of the ten subjects used, and that Iwata is not enough, so he gave during a recent interview with shareholders. Moreover, the sensor still less versatile than originally thought.

Completely off the track, the Vitality Sensor not incidentally: if the sensor thanks to improved technology in the future for 999 to 1000 people are working properly, then Iwata would still consider a similar product.

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