Destiny: Rise of Iron Preview – New Strike and multiplayer play




Long before ‘mmo shooter Destiny appeared on the market, although it was clear that development studio Bungie and publisher Activision tall would have to deal with the game. There would be between the two parties are even a contract for ten years, and in those ten years would appear countless major and minor updates, in addition to some really new games. The first really new game after the first version of Destiny is expected in 2017, but now Bungie is not silent. With Rise of Iron is another major expansion for Destiny coming. Moreover, it is already so much has changed in Destiny since its release in 2014, you could even argue that the game itself has become gradually a new game.

They can not do, of course, for gamers who never stopped Destiny and receiving all changes and innovations introduced piecemeal. For them, Rise of Iron next step, no more than that. For gamers who take advantage of the extension to make a comeback in the universe of Destiny, however, much has changed after long absence, especially compared to ‘vanilla’ Destiny, or Destiny 1.0. Who knew release, including the very limited presence of a story, quite a considerable number of drop-outs. Along with the new group might get in with the appearance of Destiny Collection where all the content so far is bundled in one package, which provides for a lot of people might be a brand new game on.

They will in that case be presented with a game that plays a lot finer and better balanced than the game that Activision put on the market in 2014. The basic gameplay is largely the same, but a lot has changed in the interface and simplified. Think include changes allowing players to not only reach but the highest level by playing the Raids in the game. There has also been more room for inventory, the economy system has been simplified by bringing everything into one in-game currency, and the bounty system is made much easier to use. Who decides now to start Destiny, will benefit from these changes.

These changes do not fall from the sky, Jesse van Dijk know Bungie. The Dutch Art Director has been involved in the development of the online shooter, and see how the developers are getting better understand their own game. “The new Destiny knocks better, compared to vanilla Destiny. In the first version we ourselves did not understand completely what kind of game Destiny actually was, and that is different. This ensures that we can always refining the game , making all kinds of things in the game more user-friendly. That’s the game for good. ”

Which benefits you if you go during the release of Rise of Iron just starting to Destiny and all content will still continue, but this is not mandatory. Would be fun to have added several updates much to Destiny, including a much larger role for the story. Nevertheless, there will also be players who once, for example, along with friends who often play Destiny, will play the new content. Which can. They can direct up ‘leveling’ their brand new character to the level required to get started with the new content Rise of Iron.


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