Developers prefer Android, but iOS brings more money 21




Developers prefer Android, but iOS brings more money 21


Деньги и iPhone

The question of how to write what platform a particular application, sooner or later confronts every budding developer . Some solve this problem and release programs for iOS, and Android, but not all of the necessary resources for the development of two products. In this case, as it turned out, most of the creators of applications selected for creativity operating system from Google.

According to analyst firm VisionMobile, which experts surveyed more than 10,000 developers from 137 countries, 70% of all program makers used as the main operating system Android, while 51% prefer iOS. In this case, a certain percentage develops applications at once for the two platforms. By the way, the proportion of the creators of applications for Windows Phone in comparison to the previous year increased from 21% to 28%.

Разработка приложений

And this is how, according to experts, the picture looks on the world market of operating systems. For iOS does not exceed 16%.

Доли ОС

But any study has its “pitfalls”. For example, a quarter of all the developers do not get money for their application. 64% of all Android-developers earn by selling programs no more than 20 thousand rubles a month – for iOS, the figure is 50%.

But the share of those who receive less than $ 100 with applications for iOS, markedly lower than Android – 33% versus 50%, respectively. iOS-applications bring more profits to their developers, and this fact is difficult to argue. Whether iPhone owners more solvent, or store Google Play is so cluttered that it is hard to find a decent paid app. Although this is seen in the App Store .

The trend is quite logical and observed players in the market for a long time. Android provides access to a huge audience, – says Sergey Babaev, business development director of gaming company Nekki. – It is important to understand that the payback for commercial development necessary to make hundreds of thousands per month (or better – a day). Often young team believe that nothing spent on development (working in the evenings in his spare time), so they are a priori profitable.

So why do so developers like Android? Most likely, it is because of the high proportion of sharing systems worldwide. Operating with aggregates, they do not take into account the key parameter – the solvency of the audience and in fact very few people perform the necessary work.

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