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Discussion Ghost Biography” Chinese version and “Princess Pingyang” synchronization debut,
Discussion Ghost Biography” Chinese version and “Princess Pingyang” synchronization debut, producer secrets behind the birth of elaborate works
2013/08/26 by: Christine.T in: PS Vita , PSP , Tecmo Koei ,
Both games debut on the same day, like a person may have to pay attention to spare the pocket.
Taiwan’s glorious Te Kumo recently held “to discuss ghosts pass Chinese version of the first preview presentation-cum-Chinese Imperial Soul Design Competition awards ceremony,” hunting scene invited the PS Vita action game “discussion Ghost Biography” game producer Kenichi Ogasawara declared that “discussions Ghost Biography “Chinese version of the Mid-Autumn Festival on September 19 is expected to open to sell the same day; Meanwhile,” the soul of the Chinese Imperial Design Competition “champions” crow Participation “drawn” Princess Pingyang “will be on sale on the day synchronization for free download on PSN Store .
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▲ (left) won the title “Princess Pingyang” painted division crow participation (Right) “discussion Ghost Biography” game producer Kenichi Ogasawara.
To express the meaning of the importance of this event, the Japanese Executive Officer cum glorious Te Kumo “discuss ghost Biography” game producer Kenichi Ogasawara, Ministry of Overseas Business Division, Chairman-cum-Taiwan glorious Te Kumo Kobayashi English saint, Taiwan glorious Te Kumo Deputy General Manager Liu governance, Taiwan Vice Chairman and Managing Director of Sony Computer Entertainment Tatsuo Eguchi, Taiwan Cultural Center Director Chenyun Yun attended this event, this is also open to the general audience to participate.
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Although the “discussion ghost Biography” Japanese version already on the market for a long time, but the game producer Kenichi Ogasawara still thin on stage for the participants introduce game content. This from solely “Warriors” series of ω-force for development, bringing comparable to “Warriors”-style combat a sense of speed, players are free to operate six kinds of weapons, from the strongholds “of the bubble years,” starting with collaborative partners samurai throughout Japanese history, birds, peace, Kamakura, Sengoku, Edo Shogunate 6 large space, wanton use of different weapons, and with the “Royal Soul” special abilities fit Liaodao rampant ghost; might also want to play with friends, to experience while four crusade, while collecting 100 up to 400 kinds of weapons and armor of fun.
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This is with the “discussion ghost Biography” Chinese version of the listing “organized by the Chinese Imperial Soul Design Competition” fierce competition for selection initially there from Taiwan, Hong Kong, many professional-level design work; For the final argument by the entrant crow “Princess Pingyang “swoop producer Ogasawara Kenichi that score focus” to see that this is not a Japanese style, “many works by the order” Princess Pingyang ‘use of color and drawing style that best meets Moreover screen configuration dynamic, shadow technique outstanding performance, the highest overall finish.
● “Chinese Imperial Soul Design Contest” Winners:
Section 1: Crow Participation = “Pingyang Princess”
Section 2: SR = “beauty”
Section 3: UII = “Red Dust”
Preferred: PAPARAYA = “Wu Zetian”
Preferred: Yumiki = “Genghis Khan”
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After the event, Ogasawara Kenichi accepted the Taiwan media joint visit for “discussion Ghost Biography” game development content elaborate; For “discussion Ghost Biography” was born, he pointed out that the development opportunities that the ω-force in the past has been the long-term franchise “Warriors “series, the company hopes they can try with ω-force style of the different types of work, based on the past has been like trying to hunt game, so” discuss ghost Biography “naturally emerged.
Why choose “wind” as the “discussion Ghost Biography” spindle, is that the current market is still hunting gamers in Japan for the bulk of the distribution, but this work has not been limited to the inside and then a fixed age, if the Taiwan players really like this models work, they do not rule out the “discussion ghost Biography” series developed and launched by China as the background wind spindle series.
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Because this is a new creation, in order to prevent confusion wrong players, the team set up 10 or so only the basic roles (including the player can operate NPC partner) has also set a positive personality-based, but if there is a sequel planned Ogasawara Kenichi smiled and said you should see some of the existing role of the villain it is actually like “Autumn” will certainly be a bad guy! (Laughs)
“Discussion Ghost Biography” ever since the first version of the evaluation experience poor readjusted rare to experience the re-launched version of the pass, Kenichi Ogasawara said twice before and after the biggest difference is that the trial version to enhance the “sense of movement speed” performance . He further added that the error was due to “discuss Ghost Biography” initially set off hunting action game “Monster Hunter” hair like a template; For Japanese players, hunting action game is to sense and sense of movement and speed of the finest paintings number; Therefore, the difference in the pursuit of uniqueness before, you must first pay attention “sense of speed” bring the player perception.
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Speaking at the “discussion Ghost Biography” favorite, Kenichi Ogasawara of the NPC for the players can use the partner inside, with many players like to be a wide range, like blood, “That wood”, he stressed that in addition to appearance, it will be like that wood like a big sister to take care of people, the long-term lend a helping hand to the player’s personality so fascinated him, but “that wood” Even in Japan is also very popular character. At the same time, he felt the most handsome ghosts are fighting action with the background music is the most exciting “Fire fierce birds.”
However, in all the ghosts and roles inside, Kenichi Ogasawara impressed or “ghost discussion Biography” to a ghost “Business flame magic.” In order to lay the ghosts when the overall style, just a “Business flame magic” to prepare 30 to 40 kinds of style, but also because it is a way to accompany the development team came to the ghosts, is particularly friendly to everyone. Finally, he stressed, “to discuss ghost Biography” Although it is a Japanese game, but ω-force development policy is made not only Japanese players and even in other countries like work. In addition to inviting consumers to experience Japanese together different eras of the world, but also a lot of hope that Taiwan players to give advice.
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▲ “to discuss Ghost Biography” (Right) kapok, (left) bearing blowing two Cosplayer and (in) producer Kenichi Ogasawara posed for pictures.
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