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E3 Round-up 2016 – yet last eleven games in a nutshell
Since the advent of – and the first play sessions with – the Oculus Rift we look forward to real VR games. Indeed, we saw initially mostly tech demos. Later Fr versions of existing games that proved suitable for VR. Only with the introduction of the Rift and the Vive we could get started with games developed specifically for these glasses. And still we are not really satisfied, because these are generally still quite simple games. therefore we look forward to titles like Eagle Flight, which show that the VR goggles are a suitable platform for serious Fr games.
Title Eagle Flight Platform PSVR. Rift Vive
Developer FunHouse / Ubisoft Montreal Date 2016
We made at Gamescom last year briefly acquainted with Eagle Flight. There we learned that players move in the game in the skin of a bird and fly around freely over Paris. At the time, Paris was not yet complete. The city was filled with white-gray buildings, and were actually the only landmarks such as the Eiffel Tower and Notre Dame, though slightly colored. That was very different now. The city turned colorful. That’s not surprising, because according to tradition, the nature Eagle Flight teruggeclaimed the city. Large parts of Paris are therefore overgrown. That opens paths that you can use as a flying player, for example because there are holes formed in half-collapsed houses.
The city, with all its trees, houses, bridges and other obstacles, is your playground in Eagle Flight. The game will eventually feature a single player campaign, multiplayer mode and a ‘free flight’ mode, and it is clear that alone will provide a lot of fun last mode. Flying, by turning your head and ’tilt’ to the left or right, does require some getting used to. That may be fine in free flight. It’s nice to learn in peace when you need to slow down and to fly quiet, but also to experience how fast you can go. Then you might notice how well the Rift reacts to even the slightest head movement, which ensures that you can send very accurate.
This is necessary once you start the multiplayer, as we could do at E3. We played a game with two against two, with both teams still had to hunt for prey which was put down somewhere. Points are scored by grabbing the prey and bring it to a nest. Birds can frustrate each other by ‘shooting’ at each other, and shots can again be temporarily repelled. This creates a chaotic but fun dogfight where prey often changes hands and a well timed shot can save a point. Not be shot mainly comes down to choosing a route with your opponents you can not get easily. The more difficult turns and tight passages you take, the more likely it is that they do not hit you. That makes the chances that you crash bigger, but that risk your opponents as well. It is very rewarding to see your pursuers beaches while you manage to escape thanks to variety breakneck speed.
The combination of simple but effective graphics, a city full of challenging obstacles, very well behaved control and a simple, but extremely entertaining competitive game, makes Eagle Flight is already very worthwhile to play. However, we are particularly curious about the contents of the game. With single player and multiplayer promises Eagle Flight not only in terms of gameplay, but also in terms of content to be a full game, and we can only encourage. The game will indeed not only according to Ubisoft support Rift and Vive, as well as PlayStation VR. We are very curious if that device is able to achieve the same accuracy in the controls.
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