Fallout 3-modification project using Fallout 4 engine has restarted

Jan

21

2019

makers of a Fallout 4-mod, called Fallout 4: Capital Wasteland, announce that the project is being worked on again. The work came to a standstill last year, because the team feared that it would face legal problems through the use of official, original audio.

The makers let it be known that some time has been spent on recreating Capital Wasteland. In addition, the team decided to no longer use the original spoken conversations from Fallout 3 and other official audio files. Instead, all spoken texts are re-recorded. This should eliminate risks to be faced with any copyright claims.

In March 2018 the team still had contact with Bethesda about the intention to use the official voices from Fallout 3 in the mod. During those discussions it became clear that this could have unforeseen consequences, after which the team decided to discontinue the mod project. The mod’s project leader stated that he would be personally liable for any claims, a risk that he no longer wanted to walk, wrote Polygon . As far as we know, Bethesda never submitted a claim.

The team behind the mod must now repeat the approximately 45,000 spoken phrases from Fallout 3 again. Partly because this involves quite a bit of extra work, the team is looking for voice actors, but also for example designers. It is unclear when the makers are expected to release the mod.

Capital Wasteland is in fact a Fallout 3 remaster with Fallout 4 graphics capabilities. In January last year, the makers of the modification reported that they had made considerable progress and that at least forty percent of the world had been reconstructed from Fallout 3. .

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