Far Cry 4 Preview – Shooter shows another face




It seemed to be a recurring theme at the Gamescom: games at E3 a little disappointing us, came in Cologne a lot better for the day. Battlefield Hardline appeared at E3 a game that actually DLC for Battlefield 4 should have been, but showed at Gamescom to really be able to stand on their own. Ubisoft we saw a similar phenomenon with Far Cry 4 Where the game reminded us in Los Angeles too much to Far Cry 3 made the shooter in Cologne a much better impression.

The French publisher picked up in the city on the Rhine with two levels, which could be both. Played by Us Both levels were found to be able to show why Far Cry 4 is indeed a different game than Far Cry 3 will be that at certain points a lot better if called; at E3 we played a level where we had to occupy a fort and of course that was much like the outposts that were to be adopted in Far Cry 3 The possibilities that you as a player in both cases have come pretty similar. Fun to do, but so no differentiation.

That was different this time. In the first mission we Ajay found somewhere in the Himalayas, charged with the task to turn with a knife, because the client had given up. So the leader of a group of soldiers However, that leader is in a small, somewhat lower settlement, across a deep ravine. Before Ajays offers wingsuit happy outcome, and a few moments later we are on the edge of the area where the leader is located, and his men their patrol circling. The region is plagued by a snowstorm, and so the visibility is rather limited. That is not a disadvantage, since it is so easy for us to unseen to sneak around and find the leader.

That finding is done thanks to the camera that enemies can be tagged and that you target must also be identified. In no time, we have found the leader in question and we can make our way to him. That takes some soldiers logically life, and thereby may then be noted again that in Far Cry 3 experience is very convenient. Some we know moves like stringing together two takedowns, also come in the snowy peaks of Kyrat handy.

However, the innovation that we see is not dealing with things that you can do in the gameplay, but more directly with the setting. The feeling that gives the game while sneaking around in the cold, snowy environment is different than you’re used to from Far Cry 3 by the sounds and movements of Ajay almost feel the cold. And we have not even mentioned any gameplay-related elements. For example, the snow can slow you down, make a certain sound when you walk in, or show. Possibly traces of soldiers or yours


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