Half-Life has existed for twenty years

Dec

4

2018

It is exactly twenty years ago Monday that Half-Life appeared. It was Valve’s first game, which established the Steam platform five years after the game was introduced. Half-Life is seen as one of the best games ever made and made a great impression at the time.

Half-Life is a first-person shooter, but the game also contains puzzles that encourage players to think. Shooters mainly consisted of shooting at the end of the nineties; what was special about Half-Life is that scripts were also used to tell parts of the story and to complete events, while the player has control over main character Gordon Freeman. In many other games, cutscenes were used for such situations.

Also innovative was the game world that seemed to exist in one piece. There are load screens between the different chapters, but the game is not made up of levels with a beginning and end. In addition, the game gave birth to the artificial intelligence of the characters that are not controlled by the player. Enemies coordinate attacks and position themselves on defensive positions.

Valve made Half-Life with a heavily modified version of the Quake engine, on which it had a license with id Software. Valve included Direct3D support and the ability to animate limbs. The logo of the game, the Greek letter λ, or lambda, refers to the name Half-Life. The symbol is used as the take-off constant in the exponential take-off formula , such as radioactive decay.

Half-Life actually had to come out in November 1997, to compete with Quake II, which was released in December of that year. However, Valve decided to postpone the game to make improvements. Initially, the studio had trouble finding a publisher for the game. Eventually a deal was signed with Sierra On-Line.

The PC version of Half-Life has achieved an average score of 96 points on Metacritic over the years. Users also greatly appreciate the game, with an average score of 9.1. The game came out in the early days of Tweakers, when no reviews of games were published on this tech website, but references were made to third-party reviews. Founder Femme Taken did so for example and had a clear opinion about the game, which he describes as ‘extremely prevalent’.

Half-Life was released on November 19, 1998 for Windows PCs. A port for the PlayStation 2 was released in 2001. There were also versions for macOS, at that time OS X, and Linux, but they did not come out until 2013. Successor Half-Life 2 appeared in 2004. Although after Half-Life 2 there were expansions for that game, there has never been a real successor. In recent years there have been many rumors about Half-Life 3. Recently, photos of a new vr-glasses from Valve appeared online, accompanied by the rumor that the studio is working on a vr-game in the Half-Life universe .

Last year, writer Marc Laidlaw put the story of Half-Life 3 online. In the text entitled Epistle 3, the names of the characters have been replaced. The text is about Gertie Femond, instead of Gordon Freeman. The story seems to be largely about the Borealis, an Aperture Science ship that should have sat in Half-Life 2 and was present in science, but was eventually scrapped.

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