Intel Has Decided To Abandon The Project Virtual Reality Project




Intel has decided to abandon its Project Alloy virtual reality project, Project Alloy , more than a year after it was unveiled, partly because of the lack of interest it has received from virtual reality glasses manufacturers.

In August 2016, the US chip maker unveiled Project Alway as an independent virtual reality monitor that does not need to be connected to any computer. It includes Intel’s RealSense camera, which can sense the surrounding environment.

Intel said it plans to launch the glasses in 2017 as an “open reference design”, meaning that it will provide virtual reality glasses to the design industry to adopt their products. In January, the company returned to confirm that the launch of the glasses will take place during the fourth quarter of this year.

“Intel has taken a decision to abandon the design of Project Alloy, but we will continue to invest in technology development to run the next generation of virtual reality experiences,” the company said in a statement to its Virtual Reality Road to VR . “He said.

“This includes Movidius for visual processing, RealSense for six-dimensional depth and freedom sensing, and other solutions to enable technologies like Intel, WigGig, Thunderbolt, and Intel Optane.”

Intel says the decision was made during the summer, and indicated that there was no interest from the partners in the glasses. The cause of the lack of interest is still unclear, but some of the possible reasons may be the partners’ concerns about the total cost of the consumer version of the glasses, the challenge of providing glasses with full capabilities and the smallest possible size, as well as maintaining a reasonable battery life.

It is also believed that the reason may be that partners are relying on Microsoft’s Windows VR design, so that major players in the market, such as Dell, HP, Lenovo, Acer and Asus, are expected to launch models that are based on that design in the fourth quarter of the year Present.

Intel is still investing in the research and development of virtual reality technologies and enhanced reality, including a WiGig virtual reality wireless system that works in conjunction with HTC, and other projects such as a PC-to-phone transmission system, Support for the development of virtual reality content and virtual reality-based gaming initiatives.


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