Mantle-api AMD brings console and PC together




Mantle-api AMD brings console and PC together

AMD has a new API for its new generation of video cards announced. The Mantle-api should ensure that game developers games easier to optimize for AMD’s new graphics cards. Battlefield 4 will be the first game to support the new API.

AMD Mantle AMD Mantle was designed in collaboration with Dice, the developer of the Frostbite engine, with the intention of retrieval. Better performance from less powerful GPUs It proceeds as happens with games consoles, namely by optimizing for specific hardware. AMD in a similar way

In supported games Mantle replaces the less efficient DirectX or OpenGL, which should cause the CPU produces less overhead and less likely to form for the GPU. A bottleneck among other Because developers full access to the capabilities of the GPU is also easier to get a video card out all the stops to get.

The Mantle-api would be similar to the API used for the Xbox and PlayStation 4 One. This would develop a game for different platforms easier.

AMD will make mid-November during the Summit AMD devloper more about Mantle known. In December, gamers can make. Mantle for the first time use Battlefield 4 will receive an update that makes it possible to switch. Mantle on video cards with GCN GPU in



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