Microsoft makes cloud platform Project Orleans next year opensource




Microsoft announced Project Orleans, a framework to build scaling cloud services to open source. Orleans is among other things used in the development of the game Halo 4. The software should appear early next year on GitHub.

Orleans project is built with .Net. According to Microsoft, there may be with the framework of cloud services are built that can handle millions of users and where the software is relatively easy to let scales across thousands of servers. Microsoft claims that Project Orleans include is useful to enable services such as social networking, as well as the collection of statistics and supplying components for interactive entertainment services. Orleans would include are used to develop a range of services for Azure and to build services that are used for the online component of the game Halo 4, so writes Computerworld.

Microsoft will be the source of Project Orleans, written by publishing the eXtreme Computing Group of the software giant, early next year on GitHub. The framework will be given a MIT license.

According to Microsoft, it is relatively easy to develop code on the basis of Orleans, because in contrast to Google App Engine has an asynchronous design and is not using multithreading. Further works Orleans-based containers for storing and processing data, so programmers do not have to deal with things like garbage collection.


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