Microsoft makes Xamarin part of Visual Studio and some opensource




Microsoft makes Xamarin part of Visual Studio without additional cost to users. In addition, a Xamarin Studio Community Edition for OS X that small teams can use for free. Lastly, Microsoft’s share of the Xamarin-sdk opensource.

Microsoft Xamarin late February took over and during Build 2016, the software giant announced the first effects of the merger on. Not only users of the Enterprise and Professional editions, but which can now no extra cost of cross-platform development platform from the Community Edition of Visual Studio use . The Community Edition can be used for free under other open source projects and by individual developers and educational institutions.

Simultaneously with the announcement Microsoft made the release of Xamarin for OS X Community Edition released. Individual developers and small-scale teams can use free software to create apps for iOS, Android and Windows, as long as they subscribe to Visual Studio Professional or Enterprise.

Microsoft further made known that core elements of the Xamarin-sdk for Android, iOS and the Mac are available under the MIT open source license. Finally, the Mono runtime, Xamarins open source implementation of Microsoft’s .Net Framework, now part of the .Net Foundation and released under an MIT license. Mono’s class libraries were already available under an MIT license.


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