more ‘present-content’ in next Assassin’s Creed games




The next Assassin’s Creed game will include more content that takes place in the present than was the case in Unity. That writer Darby McDevitt confirmed. According to Ubisoft employee was not possible more “present” in Assassin’s Creed: Unity to stop.

The Assassin’s appeared in the autumn of last year Creed: Unity contained, unlike most other Assassin’s Creed games, little content that took place in the present. According to McDevitt was too much to develop that for the release of Unity. “To develop a city part of gameplay in the present, or even a part of a city, has a large team of artists and designers for over six months now. And then you have to make gameplay”, as heralded the explanation of McDevitt during a community live stream on Twitch, which among other things was about why Unity contained no gameplay in the present.

According McDevitt will then be no trend. The next Assassin’s Creed games are the writer or weather feature gameplay that takes place in the present. This would Assassin’s Creed: Brotherhood are used as examples. In that game played the gameplay in the present in and around off the small village of Monteriggioni. The reason for that was that Ubisoft that village could reuse from Assassi’s Creed II. According to McDevitt may wish similar ‘recycled’ places expect in the documents ‘present’ in the upcoming Assassin’s Creed games will sit.

McDevitt confirmed not only that returns the present in Assassin’s Creed, but also said that the story about the “first civilization” where gamers in various Assassin’s Creed games to already received, has not yet been completed. According to McDevitt work he and a team of writers for two years on a large document on the first civilization. In total, the team would now have more than five hundred years of history, invented civilization. The contents will according to McDevitt in the next ten to twenty years will be discussed in the various games that Ubisoft will still within the franchise.

Assassin’s Creed player plays the traditional role of an assassin in a particular historical era. That assassin is always an ancestor of the present living person who has stepped into a special machine – the Animus – to relive the memories of his ancestor. Most of the Assassin’s Creed games offer the player content on both sides of the story, but in Unity remained the shared set in the present, limited to a few cutscenes.


In: Technology & Gadgets Asked By: [15456 Red Star Level]

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