Neyroigry, or where to direct the power of the mind




Neyroigry, or where to direct the power of the mind


Touch screens? Seen. wireless controllers ? Long time no news. This week in San Francisco, the exhibition-conference on neyroigram which is already being called the next generation of computer games.

According to event organizers NeuroGaming 2013 Conference and Expo, the hardware-software system that monitors and responds to electrical and chemical signals of the human body, will make for a game that at one time made a synchronous shooting for the film. According to Zack Lynch, head of the non-profit business association Neurotechnology Industry Organization (NIO), which represents the interests of a wide range of companies in the field of neuroscience, with the ultimate goal of the project is the creation of a new category of computer games.

Each of the participants voiced their ways to achieve this goal:

– Read the thoughts of a headset with sensors in the ear and forehead.
– Simple touch screens with feedback.
– Headphones that convert low-frequency sounds in the physical vibration.
– Neyroustroystva integrated with wearable consumer electronics for example augmented reality glasses and Oculus Rift.
– Experimental evaluation of emotional state sensors to measure the player pH of sweat.


During the discussion it became clear that the only obstacle to this goal are the consumers.

Most consumers are not going to give their money to the experimental one-day gadgets. To do this, they need to be of lasting value – said NeuroSky CEO Stanley Yang.

This man knows what he says, because his company is first to market with a consumer product with a neuro-computer interface – Star Wars Force Trainer value of $ 130.

The former general manager of GameStop Digital Ventures Petrovice Chris believes that the situation will not change even if you change the lexicon:

Regardless of the language, we need to focus on consumers. Just do not call technology “neyroigrovoy platform for the next generation” or “neyroigrovym device”, sold it still will not.

With this formulation humans can perceive technology unknown to them as an invasion of her body. So goes one.


Several speakers and many listeners (a total of 300 registered participants) agreed that the best use of the technology is not in the gaming industry, and where she has managed to settle down, for example, in clinical therapy or as a means of teaching children with mental disorders such as ADHD (Attention Deficit Hyperactivity Disorder).

The problem still lies in the fact that most of the “mind games” is too simple and boring. Without interesting content, all attempts to popularize neyroigry nullified. If you mark time, then they will be the fate of the technology 3D TV, which was a fiasco, despite the great hype and considerable cash investment.

Neyroigry focus on a niche of enthusiasts who can test the viability of the technology, just as the Tesla Roadster has laid the foundation for the production of more affordable electric vehicles.

Companies involved in the conference are dreaming that one day they will release neyroustroystvo that will make friends with customers “one-click”, which made the 2002nd Wireless Controller Wiimote.

Meanwhile, Samsung teaches consumer electronics to read minds .

NeuroGaming Conference & Expo
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Tags: NeuroGaming , NeuroSky , Neyroigry .


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