Nightdive Studios resumes work on System




Shock remaster after a short break
Nightdive Studios, the developer working on the System Shock remaster, resumed work after a month and a half break. According to the studio, the objectives of the project had become too ambitious. These have been adjusted and the studio continues with a smaller team.

Nightdive Studios raised a total of 1.35 million dollars in the summer of 2016 with the Kickstarter campaign for the game. Then, in the course of the development, according to Nightdive CEO Stephen Kick , several ambitious additions to their vision of the new System Shock have been added, which ensure that the project grew over the head of the team. The additional objectives even led the studio to go to publishers to get more funding, which did not succeed.

Kick states that during the consecutive break, the team has adjusted its goals to match what they had in mind with the Kickstart campaign: a remake of the old game with better graphics and performance. How many developers Nightdive Studios has pointed out is not told.

In an interview with PC Gamer at the Game Developers Conference, the leaders of Nightdive already announced that the release of the game was postponed until 2020. Initially, at the time of the Kickstarter campaign, it was still 2017. In this update, however, Stephen Kick does that the backers of the highest level will have the opportunity to play the full game in September of this year. Then, however, not all art is present in the game. The studio has also put some new screenshots of the remake online.


In: A Technology & Gadgets Asked By: [22111 Red Star Level]

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