Nvidia Face Works: a new level of facial animation in video games




Nvidia Face Works: a new level of facial animation in video games


In addition to the announcement of the desktop graphics chips for the next generation, NVIDIA decided to show at the event, GPU Technology Conference is the one thing which had been worked in the company – technology, Nvidia Face Works, which will reach a new level in the development of facial animation and expression of feelings game characters.

Presented at the opening of GTC 2013, technology Face Works demonstrated incredibly realistic level simulation of facial animation. The presentation’s CEO Jen-Hsun Huang said that the demonstration of this technology was carried out with the use of new graphics card GeForce GTX TITAN. And the picture itself animated in real time.

The essence of Face Works is the processing, analysis and conversion of large amounts of data obtained through motion capture (motion capture) to that extent, can work with a $ 1000 TITAN . Thanks to technology, 25 GB of data is converted in such a way that the output is something like 300 MB.

What is interesting, Huang, decided, apparently, to pique new Xbox console and Sony , said that the performance of the video card NVIDIA TITAN enables it to cope with 4.5 teraflops of information, while the performance of PS4 is only 1.84 teraflops, and the new Xbox – 1,2 teraflops. So expect the same level of graphics, which was shown in the present trial, the owners of consoles will probably soon.

Tags: Face Works , Titan GeForce , NVIDIA , Facial animation , facial expressions .


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