Nvidia releases GeForce driver with raytracing support for Battlefield V




Nvidia has released a driver that adds raytracing support for Battlefield V. To use this a GeForce RTX video card is required. EA must also provide the game with the necessary update to enable raytracing.

Battlefield V will be the first game where raytracing can actually be used. Nvidia released its RTX video cards in September, but until now there were no games available that use the RT cores of the new architecture.

After installing the latest Game Ready Driver, version 416.94 WHQL , raytracing does not yet work in Battlefield V. First, publisher EA has to release a patch for the game. According to Nvidia , that will happen around the period that the Battlefield V Deluxe Edition is released. That version of the game is for sale from Thursday.

According to the announcement, publisher EA, developer Dice and Nvidia continue to optimize the implementation of raytracing after the release. Regular updates will appear for this. When other games receive support for raytracing, it is not yet known. Nvidia announced earlier that the technology is going to include Shadow of the Tomb Raider, but the necessary updates are not yet available.


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