Oculus Rift promises full HD-dive




Oculus Rift promises full HD-dive

Oculus Rift HD

Oculus Rift – this is definitely the coolest, which showed at CES this year, and the most outcast lovers E3 virtual reality could play with the prototype. However, to date version of the glasses had a resolution of 720p, and since Rift shared the same screen on two (for each eye), the resolution dropped accordingly. And it shows: you can see the pixels and reassured in virtual reality, like rats . However, the other day showed a new prototype Oculus Rift.

The new version is equipped with a full HD screen resolution of 1080p. The difference is enormous: tech glasses are 500% better, and it is particularly important that the pixels are not visible at once, and therefore immerse themselves in virtual reality has become easier. It’s great.

Guys with DVICE spent a lot of time with Rift at E3: played in a terrific demo game in the first person, destroying space fighters in the universe of EVE. From the cockpit of your virtual spacecraft can look down and see a virtual body, to look ahead to the control panel, look for the seat headrest.


In a sense, the demo where possible apply bank, to turn and run in a virtual tailspin ship in three-dimensional space, looks a bit dizzying at best, and at worst cause gagging. As a recognized test pilot, he expected those problems, but they were not there – and it was a pleasant surprise.

Reasonable variety of games Rift demo allowed players to enjoy a little and protection of the citadel, and to direct the helicopter and take a ride on roller skates. The last two games have caused dizziness, Team broke into a cold sweat, and he had to take off my glasses and catch your breath. It is linked with susceptibility to motion sickness, but in any case is not an unusual reaction to the players in Rift. They say seasick quite a natural reaction to a headset, even typical. Perhaps this is a serious problem because minimizes the possibility of using Oculus Rift for many players. Some people get used immediately, some within a few minutes, some may not be used for a long time.

The strange thing is that some of the demo Rift, appears to cause immediate nausea, while others were quite normal, even if they have to. As noted by the developers of the Oculus, «virtual reality is difficult.” More precisely, the virtual reality with ease doing poorly and with difficulty – well. The whole point of virtual reality – to fool our brains, but sometimes he is so smart that is difficult to challenge. Especially when it comes to basic functions: vision and movement. Developers difficult: they need to write such software, so that the brain to give the desired image is not indignant “it, damn it, that’s all about?!”. Independent developers will need a lot of time and skill to learn how to make games for the Virtual Reality highest standard. In addition, Rift does not exist so long to make his address unequivocal conclusions.


Set above a number of reasons why Rift is not yet available for mass use and may not be available for another year or more, we just experienced the first burst of the content and look forward to more of it, in a much more sophisticated form, when it is ready for use. And seasickness pass.

Other reasons why Rift is not yet ready – it’s all the stuffing dopilivat, sometimes quite radically. Developers actively replace parts with new ones, work in progress – and a HD screen that acknowledgment.

By the way, on the augmented reality glasses secretly worked and Valve.
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Tags: Oculus Rift , Virtual Reality , Augmented Reality , Games .


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