Overwatch Review – Masterful multiplayer




In summary
Overwatch is a game that fans of shooters indicates the depth that has Moba. It is a game where you can choose from 21 Heroes which Blizzard has not only balanced well, but also has good split between easy and difficult. There is always a new Hero to learn and always a different role within your team to discover. Overwatch is therefore a great game with lots of layers. A game you can keep playing for a long time, because there is always something new to learn or to discover. This not only lies in the Heroes, but also in the high level design. Just perfect is not Overwatch. There still lacks some matchmaking and ranking, but we’re working on. Nevertheless Overwatch is a wonderfully accessible, but at the same time challenging game where you can have months of fun.

varied Heroes
level design
ranking missing
final Verdict
Tweakers zegt: 9
Available from: € 49.94
Tested version: Overwatch Origins Edition, PC (Windows)
Talent should be cherished. It is also useful to empower your talent, and the latter is exactly what Blizzard Entertainment has done. Ample even. Jeffrey Kaplan, the talent in question came in 2002 when Blizzard employed, after he had put on the map as a guild leader in EverQuest. Without any experience with a development studio he quickly made a name within the team that started the development of World of Warcraft, and Kaplan would become the man who was responsible for all quests, raids and dungeons. He then became head of Titan, the MMOG that was to be the successor of WoW. Titan was quickly canceled, but Kaplan had still another little idea for a game. He gave Blizzard the opportunity to work that out. Quite a risk, because with it’s idea Kaplan enters firmly off the beaten path.

Played by: Windows
Also available for: PlayStation 4, Xbox One

Tweakers plays Overwatch.

Kaplan does with Overwatch The little idea in question, namely lot with what we expect from Blizzard. It is the first time since 1998 that Blizzard brings a whole new title on the market. Moreover Overwatch is a first person shooter, at least in part, and that is a genre where the studio has little experience. He once worked on StarCraft: Ghost, but that game was never completed. Overwatch is a risky project in several respects. A litmus test for a studio known for the quality of its games. Manages the award-winning studio also such a different project a success?


Let us, before we answer that question, first look briefly at what Overwatch. With Overwatch Blizzard hooked on to a new trend begun by Bethesda in 2014 with Battlecry. From that game, we have since not heard much anymore, but he was the prelude to the announcement of a number of similar games. Gearbox did with Battle Born, Blizzard Overwatch announced and Cliff Bleszinski and Arjan Brussee work with their Boss Key Productions to lawbreakers. These are all games that are on the cutting edge of popular Moba like League of Legends and Dota 2 on the one hand, and fashioned online shooters such as Counter-Strike, Team Fortress, and even classics like Quake III Arena and Unreal Tournament on the other. That means that two teams enter an arena in which both teams consist of different classes that each have a limited number of skills at their disposal. Since the similarities pretty much on; Of course there are some differences between the games.


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