“RAIN” rain filled adventure exploring the hidden boy, PSN personality Ozaku demo report




“RAIN” rain filled adventure exploring the hidden boy, PSN personality Ozaku demo report
PlayStation PS3 home console game news game world

Cool personality Ozaku, returning to earth again in the PSN debut.

The earliest Gamescom in August last year during the exposure of the “RAIN”, from Sony Japan Studios PlayStation CAMP hand (has published “Tokyo Jungle” (Tokyo Jungle)), although the money is expected to launch in the PlayStation Network games, but because the style extremely special, published after the track has attracted many players, this time during the release of the E3 demo version.


First saw “RAIN” real machine screen, Yin Yu greeted with cold black atmosphere of the game, head first emerges is Quantic Dream’s work “Heavy Rain” (Heavy Rain), but this game is not complicated QTE control, there is no deep plot structure, there are only a fascinating adventure adventure.

Game, the player controls alone in the rain with a haunted boy, the boy, strange to say, the body completely invisible even in the air, not to mention his looks is what looks like, and even history is full of mystery, the only way to grasp intelligence, is that the name can only rely on rain temporarily invisible boy appeared, once into the awning or arcade, players can only rely on being with wet footprints, infer the location of the boy.

Although seemingly open-world game, in fact, dominated by single players can follow the designed road to walk. A walk in the inner city boy, occasionally met seem to have the same encounter with his girl, surprise, inside the city to explore, a roadside monster was waiting in the wings. No attacks and resistance to the children met the monster can only be beaten. Do not want to make the character die, make good use of the boy because of heavy rain and invisible condition of it.


Like a boy because of heavy rain appeared, because of shadowing and invisible monsters, too, and only the monster with the boys are in the same state (eg: with rain coming out) only when attacked, as long as the boy is in the opposite state (case : a rain, a be obscured), you can easily escape trouble. Basically, as long as there are monsters, there will be scheduled for its use of elements, players can think about how to overcome the difficulties.

Adventure without long-term perspective, a heavy rain filled the streets become too tired to make dry stage; cold keyboard piano violin mingled with background music, along with the rain did not see the stop; between high and low notes, came once familiar piece of music, Where vaguely heard Debussy solo, but also like children inadvertently humming the songs. Unknown inside the city, looking for lost children are silently path alley still mysterious monster lurking around the corner.

Incidentally, “RAIN” Although paragraph essay games, but the production team has notice of this game is not 2 to 3 hours can be solved, the new work has been expected to launch later this year, interested players may wish to take a tour then .


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