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Software Update: Blender 2.77
Version 2.77 of the open source and cross-platform 3D program Blender was released. This application is intended for 3D modeling, animation, rendering, post-production, interactive creation and playback. More information about the extensive possibilities of Blender can on this page to be found. With this program include the short open source animation Elephants Dream , Big Buck Bunny , Sintel and Tears of Steel made. Last August, the ten-minute Cosmos Laundromat published and it is intended that this will eventually lead to a full feature film. Detailed release notes can on this page to be found, and these are briefly the most important improvements:
Main highlights for this release:
Cycles Rendering has better Subsurface Scattering, GPU support for Smoke / Fire and Point Density, and a few other features and optimizations.
User Interface HAS faster OpenGL rendering and better anti-aliasing, and other improvements
Modeling HAS now an edit mode boolean tool, better Decimate modifier, selection tools
Sequencer Has A Gaussian Blur effect speedup, and other strip and modifier improvements
Sculpting / Painting has better extruding and overweight painting tools
Animation Has A new constraint interpolation method, and improvements in the graph editor, dope sheet, armatures and motion paths
Grease pencil now HAS stroke sculpting, and several at other workflow improvements
Library handling HAS BEEN improved to better manage missing and deleted data blocks
Game Engine Has A few small new features
A new add-on supports packing .blend files and Their dependencies, someother IDE add-on was improved, and Python was upgraded
OpenVDB caching is now supported for smoke / volumetric simulations, multithreading is now massively supported, and usefull 2D stabilization node, Image editor, Cubemap and spotlights were improved
Support for Windows XP was removed, and the SCons build system too.
And, as usual, a massive bug fixing!
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