Software Update: OpenTTD 1.4.4




Version 1.4.4 of OpenTTD is true. This open source clone of the Microprose game Transport Tycoon Deluxe is the intention to build a transport empire by road, rail, water and air. OpenTTD can mimic more than the original game. So there might be up to 64 times larger maps than used in the original, the ai is worthy of its name and there is support for multiplayer and ipv6. Downloads are available for Windows, Linux and OS X. Since version 1.4.3, the following problems are solved:

Fixed in version 1.4.4

Image widgets stored in 32bit SpriteID uint16 (r26971)
Owner of road depot road types were not changed upon Properly bankruptcy [FS # 6126] (r26955)
Compilation on HAIKU (r26922)
Crash When enabling ‘Full animation’ if multiplayer chat text is on screen [FS # 6096] (r26919)
Height computation or game script text in town GUI did not consider margins [FS # 6119] (r26859)
[Squirrel] Debian lintian issues (r26853)
Compilation or strgen on various platforms like Solaris (r26850)
Better display or refit information for articulated vehicles [FS # 6113] (r26849, r26848)
Do not assign a next hop When returning cargo [FS # 6110] (r26847)
The ok button in the OSK for the signs list shouldering just close the OSK [FS # 6116] (r26827)

In: Technology & Gadgets Asked By: [18471 Red Star Level]

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