Software Update: OpenTTD 1.5.2




Version 1.5.2 OpenTTD has come true. In this open source clone of the Microprose game Transport Tycoon Deluxe, the aim is to build a transport empire by road, rail, water and air. OpenTTD can mimic more than the original game. So there may be up to 64 times larger maps than are used in the original, the ai is worthy of its name and there is support for multiplayer and ipv6. Downloads are available for Windows, Linux and OS X. The changelog for version 1.5.2 is as follows:


Auto-complete partial roads When building level crossings [FS # 6283] (r27309)


Do not rerandomise When the town name only cost-estimating the founding [FS # 6332] (r27341)
Make variety distribution not Assume That sea level is at height 0.2 / 3 * TGPGetMaxHeight () [FS # 6335] (r27331, r27330, r27329, r27328)
Remove corner-case optimization for line drawing, dashed lines-which failed for (r27324)
Clipping or inclined lines did not account for the “horizontal width” being bigger than the ‘real width’ (r27323, r27322)
Incorrect owner assignment When adding / removing road / tram to / from bridges [FS # 6317] (r27313, r27312)
Mark infrastructure dirty window in more cases (r27311)
Prevent breaking or tram-reversal points by adding more pieces road [FS # 6283] (r27308)
Error message window manager with facebook failed GUI with zoom [FS # 6259] (r27307)
Account for road bridges and drive-through stops in CanFollowRoad [FS # 6320] (r27306, r27305)
Password window GUI layout with zoom [FS # 6321] (r27304, r27303)
Speed-only timetables got assigned times in stations [FS # 6313] (r27302, r27301)
Enforce the company’s default service intervals When purchasing another company [FS # 6254] (r27282, r27281)
Cloning / autoreplace / autorenew did not copy custom service intervals (r27280)

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