Star Wars: Battlefront Preview – Popping X-Wings and Tie Fighters




At Gamescom we have this year, especially given preference to new games and games that we had not seen or played at E3. That means some big games missing in the coverage, and actually we had Star Wars: Battlefront also want to skip. Out of sheer interest we went anyway just to work with the hands-on demo of the new ‘Fighter Squadron’ game mode, which was announced during the press conference of publisher Electronic Arts and displayed.

Played on: PlayStation 4
Also appears on: Xbox One, PC

Although we had already seen the game and even had played twice, this always focused in particular to one specific mode. But we saw that mode, Assault Walker, already working on Endor and Hoth, but the question of how the other modes would look always remained unanswered. EA and Dice did have already been confirmed that fighting would take place over the planets. Or there still real space battles to be hearing is not yet clear, but at the Gamescom we could in any case to work in the skies of the planet Sullust.

That in itself was a welcome change, as it again showed a different environment, and thus a very different atmosphere. The volcano planet forms a beautiful backdrop for all the chaos that occurs in the air. That background is indeed closer than you think. As Walker Assault game mode which we discussed following the E3, you can pick up in Fighter Squadron powerups. Which you get to fly through icons around, and the icons are all located close to the ground. We also met a number of times pretty hopeless in touch with the planet itself.

We did well in an X-Wing and a Tie Figher. The battle over Sullust mostly revolves around the struggle between the two vehicles. Through powerups the Rebels may also enter an A-Wing, and if you’re really lucky, even diving the iconic Millennium Falcon and / or Boba Fett’s Slave 1 during your fight.

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