Ubisoft Announces platformer Grow at Home




Ubisoft Reflections is working to Grow Home, a platform game that already appears for Windows on February 4. The experimental game is made by a team of eight people and is partly generated procedurally.

Grow Home is a game where the player as a Botanical Utility Droid through life goes . The BUD’s task is to provide a creeper. In the game, which is designed to play with a controller, the player controls both hands of the BUD. With those hands can grasp the little robot of all, to climb to the top as the huge plant. Along the way the player side branches of the plant can descend to various floating islands. To make the trip up some more variety there teleportation pads, parachutes of petals and leaves that serve as a trampoline. Part of the game is procedurally generated, set makers.

Ubisoft gives studios for several years the opportunity to experiment with small games. There have been in recent years games like Child of Light and Valiant Hearts: The Great War ensued. In the same way Grow Home is reached. A group of eight developers within Ubisoft Reflections, the studio is best known for Driver: San Francisco, made a demo of Grow Home and after an internal presentation team owner Ubisoft got the opportunity to develop the concept.


In: A Technology & Gadgets Asked By: [19122 Red Star Level]

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