Unity engine supports game development for Nintendo 3DS New

Jan

30

2016

Unity Technologies has announced that its latest version of the engine also provides support for the New Nintendo 3DS. ‘Unity for New Nintendo 3DS’ is available for developers who are registered with Nintendo.

Unity Unity indicates that they also support the original 3DS. The company claims to be able to create files that work with the 3DS, some of which are also good at turning. For a large amount of games is still the New Nintendo 3DS recommended because of its powerful hardware.

Unity for New Nintendo 3DS is the first platform of unity that only uses its own IL2CPP technology. The internal code for the shader has been changed in version 5.2, so the code has become neater and better job. At the same time it solves a number of problems with consoles. Not all options are available in the first release of the engine, including UNET, which is used for multiplayer and Shadow Maps. The sequence in which new features are added, based on what users ask.

The company is working with multiple developers to bring existing games to the New Nintendo 3DS. One of the games has even taken on Nintendo’s system. Wind Up Knight 2 went on sale late 2015 in Japan. Although the engine is available for free to developers, there is a rule whereby the developer will have to pay if his game is above a certain turnover.

Unity Technologies had in 2015 announced to start offering support for the New Nintendo 3DS. The company did this during its own scholarship. Unity includes all support for Windows, OS X, Linux, Android, Xbox One, Wii, PlayStation 4 and Oculus Rift.

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