Find a Question:
Unreal Engine delivers 4:12 preview with VR Editor
The latest edition of Unreal Engine comes with a preview version of the previously announced VR Editor. Using the editor, it is possible to build environments in virtual reality using motion controllers.
The controllers can place and move a developer actors and objects in the VR world. Logically, he can thus reach the user interface of the editor within the VR world. The feature is easy to use by ‘VR Enable Editing’ in the ‘Experimental’-section to turn on the preferences editor, writes Epic. To use the feature is still needed HTC Vive, or Oculus with being under development Oculus Touch controllers.
Epic showed the editor already in early February, but when the VR area not yet fully functional. In the editor, a user can keep a pallet in one hand to ‘bring’ with the other objects and the like in the VR world. By using both hands ‘grip’ the world he can change the scale of the area, making it easier to edit small details.
The VR Editor can be used according to Epic in all projects. Although the editor seems mature enough to end up as a preview of Unreal Engine 4.12 Epic warns that it is still an experimental addition. Naturally, developers are encouraged to provide feedback through one of the various forums or via GitHub VR editor- branch .
The early February released video
Besides the Vive and the Rift 4:12 also supports Google’s Daydream platform for high-endtelefoons. The engine supports full platform, including the motion controller. Daydream developing means for developing Cardboard. That means that functions that are disabled automatically required Daydream on Android devices. Finally Fr initiative, the engine also supports osvr , the open source Virtual-and augmented-reality platform.
Another notable new addition is Sequencer. That’s a non-linear video editor with 3D animation capabilities. An example of a non-linear editor, for example, Final Cut Pro or Adobe Premiere.
The total number of changes is large, and can be found in the release notes .
Unreal Engine 4 platformsViewing:-130
Answer this Question
You must be Logged In to post an Answer.
Not a member yet? Sign Up Now »
Star Points Scale
Earn points for Asking and Answering Questions!