Valiant Hearts: The Great War Review – Beautiful and educational at the same time




With Valiant Hearts: The Great War Ubisoft brings a very nice puzzle game on the market in an original way calls attention to the horrors of the First World War, which began a hundred years ago. The publisher braid on beautiful way the stories of four ordinary people together, who get caught up in the struggle. You experience the war through their eyes, without firing a shot.

Beautiful style
Fascinating story



Tweakers zegt: goed!

Sporting events like the World Cup, the Tour de France and Wimbledon you could almost forget that in recent weeks, also took a very different event. In large parts of the western world was commemorated a century ago, the First World War. Netherlands managed to keep the war out of the door so there was little interest in the memorial here. In Belgium, where a large part of the battle took place, that was different. Since a game like Valiant Hearts will: The Great War may have started earlier, although there is also the Dutch gamer enough to enjoy.

Played on: Windows
Also available on: Xbox Live, PlayStation Network

Valiant Hearts takes place entirely during the Great War off, as the struggle in many countries is indicated. The game follows the war. The same time, starting with the assassination of Archduke Franz Ferdinand, and ends at the time that the U.S. is plunging into war. In the meantime you can follow the adventures of a handful of characters that becomes involved in the struggle. Remarkably, Ubisoft Montpellier, the team behind the game, chose a game where the player gets regular military shoes, but nevertheless can take charge of themselves. No weapon

That’s not even the first thing you notice about Valiant Hearts. The game fits into what has now become a tradition within Ubisoft has grown; Making games with a striking appearance and artistically justified. The somewhat similar Child of Light appeared in early May, with stunning looks and a dreamlike atmosphere. Valiant Hearts thus forms a solid contrast, though it’s just so beautiful. Here no tales, but the muddy trenches of France and Belgium, the studio Montpellier drawn by hand in an angular style making the game look like a moving comic book. This is also the movements of the characters in the game, which hardly have animations. As a result, the game is not just something from a comic book, but also an old-fashioned cartoon – which fits well with the era in which the story takes place.

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