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Very soon we will cease to notice the difference between painted and real people
It seems that the problem of “sinister valley» (Uncanny Valley – Eng.) Soon after all cease to exist. Artists involved in the animation of computer characters, so advanced in his art, that in the next few years we will stop to notice the difference between artificial and live person on the video.
An example of this can serve as the video, which depicts a young man completely generated by computer graphics. Yes, the video resolution is still far from ideal, because of what we see deficiencies smoothing lines that produces artificial origin of the video. Nevertheless, note the rest of the details – they are as close to what we usually call “a living.”
Leather CG-character selects a secret, so it is naturally shiny, reflecting the rays of light. Every wrinkle looks so believable that one wonders just plodding artists on special effects . But, as I said earlier, the smallest visual image flaws immediately include in our brain “mode Stanislavsky” with his signature “Do not believe it!”.
Many experts in the field of computer graphics for many years struggling with the problem of the “sinister valley”, the essence of which lies in the fact that our brain searches the artificial images of people the slightest discrepancy originals and treats them with distaste and disgust.
On the problem of permanently staffed numerous studios, research institutes and companies involved in the development of video games. After all, if an invisible barrier to overcome this – it is possible to solve many current problems associated with the image of computer characters on the screen.Viewing:-119
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