Why Game Creators Prefer iPhone to Android




Why Game Creators Prefer iPhone to Android

Even though the Android smart phone was once the big player in the field, Apple’s iPhone has
proclaimed its dominance in most every major aspect. One big thing that Apple has cornered the
market on and is actually a big reason for their success is the mobile gaming industry. There are
almost no games that are exclusive to Android and whereas the iPhone application industry is heavily
competitive, games in the Android marketplace are almost placed there as an afterthought.

Preference to iOS Somewhat Confusing

Contrary to popular belief, there are still more Android powered phones being activated compared to
iPhones. Both platforms are battling for those new customers though as newer Apple releases mean
more previous generations are available for a more manageable price. Android developers aren’t
giving in though, continually producing more cost-friendly smart phones as people upgrade from their
old basic phones.

Still developers are flocking for position to get their creations placed in the iTunes store and there are
litanies of factors that are making the case.

Android phones are built on varying platforms that are updated on a somewhat random interval. The
operating systems known as Gingerbread, Ice Cream Sandwich, and Honeycomb as well as others
are released by Google but it’s up to the individual phone carrier as to when they install the changes.
This can be a nuisance for developers as they must tweak bugs for basically all the different Android
versions. Contrarily when an iOS update is released all of the Apple devices can download the new
version immediately and developers can work to make this version of their game the most up to date.

It’s quite an unfair generalization that iPhone users have more money but the truth is, buying things
through the iTunes store is more in their culture. Most iOS developers make their money from end
users purchasing their games or advertising. Since iPhone users are more inclined to have purchased
music or movies online, they won’t think twice about paying $2.99 for an extra game level. For some
games like Angry Birds, the developers don’t even bother putting a paid version on the Android

While it’s true that there are more Android phones than iPhones, this doesn’t take into account
the insanely popular iPad or convenient iPod Touch. Just because a person doesn’t own an iPhone
doesn’t mean they won’t purchase a game for one of their other handheld devices. This expanded
marketplace only gives developers more opportunity for selling their product and making more

Because the Android platform by nature is one that encourages DIY hackers to have free range with
their program, many developers have found that their games weren’t necessarily being used for the
intended purpose. Experienced ‘hackers’ could make changes to the way a game plays which puts
the credibility of the developer in jeopardy. Many programmers have also found that their game was
being distributed freely among Android users who had compromised its security, losing even more
potential income.

In the end, smart developers will make their game available for both the iOS and Android platforms.
For large software engineering companies with multiple technicians working on a game this is a
no-brainer. For smaller startups or individual developers, getting their game ready for iTunes is
imperative. Investors may be on a time schedule or ideas of a game may have leaked and the sooner
a game developer can get his or her game ready to sell, the quicker they can make money. Instead of
releasing 5 different versions for the varying Android platforms, developers have found that iTunes
offers them the quickest way to eat something other than Ramen Noodles for supper.

Author Bio: Davis Miller has authored the post. He is a writer, poet and an enthusiast. He is very good
at gaming and technology related articles. His latest article is published at the site Car Games 365.

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