Wine developers add Direct3D 11 support features




The Wine developers have begun the implementation of Direct3D 11 support in their open source program. This allows Unix-based operating systems, such as Linux, Windows applications.

Wine logo (├╝ber large) The developers announced in late June to implement Direct3D 11 and therefore also play future games within a Unix environment. Direct3D is the graphic component of the DirectX APIs from Microsoft and has direct access to the graphics card. The latter can be useful for hardware acceleration.

The developers have with releasing Wine 1.7.50 put the first steps to support Direct3D 11. They add functions to the so-called ‘d3d11’ code. It’s not so far to a fully working version, but a test version, is there to make the announcement.

The latest version of the Wine emulator finally includes a newer Gecko engine based on Firefox 40. Now Supports Wine Direct Write, a api which provides including improved anti-aliasing. Furthermore, the developers Wine 1.7.50 comes with support for the OpenMP interface on arm-platforms and have them crushed exactly 39 bugs.


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