Xcom 2 Review – The time pressure is increased




In summary

Xcom 2 is better than its predecessor, but still suffers from clipping. Furthermore, the missions more varied and exciting than before. It’s nice that you now have a limited number of turns for most missions so that you are forced to take risks. Furthermore, there can be much more broken, so coverage is less certainty. The new classes provide variety and also an overall campaign is gone ahead. It’s nice that the game is still a lot of challenges in your path throw where you can choose from, including surprises in the form of Dark Events. The campaign, however, remains a tricky part, not least because Firaxis it gives so little explanation. That makes you early in the game very easy to take a wrong decision, which appears to have later consequences. Xcom 2 is thus a game that is better in many small parts than its predecessor, but which nevertheless still falls a bit to be desired.

varied missions
improved graphic
streamlined campaign


Many clipping
little explanation

Final Verdict
Tweakers zegt: 8
Price for publication: € 45, –
Available from: € 38.94
Tested version: Xcom 2

With Xcom: Enemy Unknown proved developer Firaxis Games in 2012 that it is possible to revive an old series. The studio in this case took more than a game out of mothballs, but a game that already as ‘niche’ and ‘hard’ was known in the last century. Admirable because the assessment was still that the public had been accustomed to games that are a lot easier than before. The 2012 version of Xcom: Enemy Unknown was a difficult game, but he apparently sold enough to warrant extension Enemy Within. Not only that; with Xcom 2 is now even a real successor. Firaxis thus ensures a steady stream of strategic fun for those who like a challenge.

The design of the new Xcom 2 is largely similar to that of its predecessors, although there is a whole series of small but mostly fine change is made. It starts with the premise. Xcom 2 takes place 20 years later than the Enemy Unknown and Enemy Within. How well you’ve done in the previous two parts; it did not help. The aliens have won the battle and 20 years ago established a totalitarian regime that they have baptized Advent. Since then, the world is suffering from an alien yoke where little seems to start.

Review Xcom 2

Yet that does what is asked of you. You stand at the head of what is left of Xcom. That’s not much; it is a small club with even some familiar faces from the previous game. If you Xcom this time the opposition is trying to overthrow Advent with guerrilla-like pinpricks. Fortunately, there is more opposition. Spread across the planet there are different groups that compete against the aliens and it’s up to you to join forces thereof. Only with the support of other opposition groups, you can win. They provide raw material that you need to build your base out and keep going. Only in this way is it possible to train soldiers Advent to fall.


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